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Rust Introductory Thread


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Introduction to Rust

Facepunch Studios has created Rust, a multiplayer-only survival video game. Rust was first made available in early access in December 2013, and it was officially launched in February 2018. Rust is a programming language that runs on Microsoft Windows and Mac OS X. The PlayStation 4 and Xbox One console versions, developed in collaboration with Double Eleven, were published in May 2021.

Rust's goal is to survive in the wilderness by gathering or stealing resources. Or risk death, players must successfully control their hunger, thirst, and health. Despite the presence of hazardous animals such as bears and wolves, the player's major threat is other players due to the game's multiplayer nature. Firearms and diverse weapons, such as bows, are used in combat. In addition, non-player characters' vehicles will occasionally roam the map, targeting armed players. Rust includes crafting, however it is initially limited until specific things are discovered in the game's open world.

To increase their chances of survival, players must construct bases or join clans. Rust features a lot of raiding. Rust allows for the creation of customized servers with additional content.


Rust is a multiplayer-only video game in which players compete against one another in a harsh, open world setting with the only purpose of surviving. Animals such as wolves and bears pose a hazard, but it is the other players that provide the most danger. Except a few pre-built maps, most maps are procedurally produced. A player starts out with only a rock and a torch. The rock has the ability to fell trees, shatter stones, and be used as a weapon. Killing animals produces cloth and food; mining offers stone, metal ore, and sulfur ore; and felling trees supplies wood.

The player must acquire resources and use them to make tools, weapons, and other gear in order to survive in the environment. To manufacture objects, the player must have enough of the essential materials on hand, with advanced creations requiring increasingly esoteric components scattered throughout the area. The number of items that can be crafted is limited, however blueprints enable for the development of more complicated items.


If the player does not eat, they will starve to death. Other obstacles the player must face during the game include drowning, freezing, and attacks by wildlife, particularly bears and wolves. Additionally, several locations on the map are radioactive. Radiation is classified into four levels: minor, low, medium, and high. To access these regions, the appropriate armour or apparel must be donned; failing to do so can result in death.
Upon death, a screen opens, offering the option of respawning in a random area or in a sleeping bag or bed (placed previous to death). The player's inventory is reset to the basic rock and torch when they respawn.


Rust's basic notion is to form a "clan." Clans typically build homes for their members, share things and supplies, and engage in organized raids and pillage. Bows, melee weapons, and craftable guns are used in player vs player (PvP) warfare. Instead of being a hit scan, bullets and other projectiles follow a ballistic trajectory. Each gun may fire a variety of bullets, including high-velocity and explosive bullets, providing players a more varied strategy.
Damage is calculated via hit tracking; shots to the head are more dangerous than ones to other regions of the body.

Getting Around

In Rust, there are vehicles that can be operated by the player. Boats are used to travel large distances over water in search of priceless treasure. Hot air balloons and other flying vehicles can also be used to quickly explore the map. They spawn at random and can be used once fueled. Unlike the aggressive AI entities, these player-controlled vehicles can be destroyed by surface-to-air missiles placed outside of bases. Similarly, the player can use modular vehicles discovered while exploring to carry himself and others. Roadside vehicle chassis must be suitably repaired and equipped with an engine before being used.


In Rust, airdrops are quite crucial. A prop plane brought these parachute-equipped pallets of goods. They may be spotted from a long distance, causing players to rush towards the airdrop. An attack helicopter and the CH-47 Chinook are among the numerous entities that drop advanced loot. Both of these creatures roam the map at random, attempting to kill players.

The Chinook also visits a randomly selected landmark in the game environment, which is guarded by aggressive NPCs, and drops a locked supply box that opens after a certain amount of time, allowing PvP interactions. Compounds are safezones where players can exchange resources while being watched over by automated high-damage auto turrets that fire on anyone drawing a weapon, preventing disloyalty. Additionally, for a set period of time, these nefarious characters will be identified as hostile to NPCs.

Edited by Nous
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